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attack on beron lomp

Lightwave Fantasy posted on Mar 21, 2006
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Description


Hope you like it, thanks for viewing.

Comments (11)


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jocko500

10:56PM | Tue, 21 March 2006

real ngood work

pnevai

11:01PM | Tue, 21 March 2006

Great detailing in your works as allways. A few suggestions if I may. 1st the blood is too red, a bit more brown in it would make it look less like paint. Next the character looks too stiff. This is partly due to what I guess is a cape behind him. For this angle you may wish to loose the the cape or apply some dynamics to the cape to give it a more flowing look. The texture on the scabbard can use some breakup looks too much like plastic. Further rigginf of the character so the fingers curl around the axe and sword pluse some bend in the elbows for the chaaracter to be able to strike a more dynamic and agressive pose would go a long way. The image has all of the elements and superbly crafted elements. All it needs is relatively minor adjustments to bring it all together.

bluliner35

11:45PM | Tue, 21 March 2006

i will agree with pnevai. I'm astonished at the refinement of the elements, the lighting, everything. The blood looks fine on my screen, however. The figure and the cloth may be a little stiff. It's a fantastic piece, and a fantastic render. I couldn't match the quality of the work, so i hesitate to offer too much.

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RaysOfLight

12:37AM | Wed, 22 March 2006

i mildly disagree with pnevai about the stiffness. i can easily picture the guy standing like that. right after having sliced through someone for example. the blood looks good to me. the model looks good to me... no, wait, the model looks REALLY good to me! for some reason the background looks a bit funny to me. almost as if the image was rendered 2 separate (foreground & background) layers. two thumbs way up for the model though. very impressive as always :)

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oooZENOooo

3:17AM | Wed, 22 March 2006

A very menacing looking knight indeed. With a few subtle changes from the above comments and you will have one killer image! With regards to stiffness I would give your knight a tighter grip on his weapons. Excellent POV!

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Moebius87

6:49AM | Wed, 22 March 2006

There is a game-rez stiffness about this, but I would hardly call it a problem. I do agree with ZENO's comments on the hand grips, but I disagree with pnevai about the blood though, specially if that is fresh blood. Well done, sir.

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petes

3:24PM | Wed, 22 March 2006

Looks good buddy. Some small crits that i see... Shirt looks a bit tight (don't seem to hang and may not be enough material to bend over), the chrome seems a bit to perfect along with the scabbord (sp?...sword holder..er..thing) NOW...Other than that, this is a really nicely put together piece. I love that you added a backgrouund. Well done my friend :-)

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jerr3d

9:22AM | Thu, 23 March 2006

Nice to see your doing a figure! Looks Awesome!

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herbstliebe

1:39AM | Thu, 27 April 2006

very nice concept and job!

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Naoo

6:22AM | Sun, 13 May 2007

-- wow -- cool --

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DocMikeB

6:12AM | Sun, 22 July 2007

Splendid work! 5+++++!


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