CS Explosion [UPDATED] by sgi
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Description
Just the same as the CS Explosion, just that someone mentioned that I should render with Volume, but I can't find any config. that works with volume-rendring for this scene...
Comments (4)
petes
looks good. could use a bunch of particals blowing out from the window though (i.e.: glass, brick etc.) keep it up!
sgi
I've been wondering that.... How do I make a particle emitter, kind'a produce objects? I mean... Like a brick emitter!?.. if u understand..?
Guillermo
I like a lot. You can use solid Hyper Voxels with a texture to do that. ;-) PD: Nice lighting
sgi
Yes... well.. err.. what texture? where to config that? Any tut's anywhere?