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Gold Element (Low Poly)

Maya Work In Progress posted on Apr 26, 2006
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Description


A rough 600 quad/tri poly model. Referenced from my own face. Have been getting sick of the grey texture so put some temporary ones on there. Currently the head model is built for use in games. I have a smoothed out version I will upload later to show how different it looks. In the process of building the body currently. Any suggestions for improvements are greatly appreciated.

Comments (2)


Francbarry

3:21PM | Fri, 28 April 2006

Well I cant see much so I cant comment too much. The only thing I will say is that if you are aninimating this guy he will need to have the right amount of edges around the features, nose mouth in particular. Also stray away from triangle if poss, quads arent messy. Unless of course this is for a game!

Excavius

5:06PM | Fri, 28 April 2006

Ive mostly built it in quads and the front of the face has the most detail. I think overall there is 5 or 6 triangles on each side of the face. Mostly just to close up a area to reduce poly more


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