Sun, Sep 22, 12:37 AM CDT

Learning to Surface

Maya Modeling posted on Apr 29, 2006
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


I'm trying to learn how to use tesselation on trimmed and lofted surfaces. I know its not likely to have something be rendered this colse in the frame, but I'm going for uber-detail here. Any comments and/or suggestions are welcome.

Comments (0)


No comments have been posted. Sign In or Register to share your thoughts.


0 75 0

00
Days
:
23
Hrs
:
22
Mins
:
37
Secs
Premier Release Product
Kharlote for Genesis 8 Female
3D Figure Assets
Sale Item
$16.00 USD 40% Off
$9.60 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.