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Blud Knight

DAZ|Studio Work In Progress posted on Apr 30, 2006
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Description


The last WIP for the Blud Squad. The texture is for the Liquid Knight. I like how things have turned out so far. The only problem I have come across that I can't seem to correct is the shades for Liquid Halo. When the texture is applies, while previewing it, everything looks right. When rendered it turns out either black, grey or white depending on what settings I change. I cannot get it to render as blue frame with yellow/gold-ish lenses. Comments, suggestions welcomed. Once I get the problem with the Liquid Halo shades texture MAT fixed I will try to do some kind of group photo with the MCV.

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