David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (5)
foleypro
As I have said before excellent modeling
RayTraz
fine modelling. need more color & texture though.
SaitekPolk
Just for your information, the lighting is wrong. When I first looked at it i thought the craters were bubbles. The light on the ship appears to come from the upper-left, but to create those shadows in the craters on the moon the light would have come from the right. Smething to think about. Great modeling on the ship though.
Bambam131
Raytraz, thanks for the comment. The reason I don't use that many textures is because Im just not going for that "Starwars" effect. In space you don't want to have a lot of dark color because of lack of atmosphere to block direct light radiation from the sun. Most people that posts works of spacecraft flying through space are not I believe trying to base there subject matter on sound scientific principle. Don't get me wrong I think that the images are wonderful but I also think that it's based more on fantasy than on science. You'll also notice that my spacecraft do not have wings nor tails sections, that is because my ship are design for interplanetary travel only, aerodynamics is the last thing that these ships where design around, these spacecraft are not design for entering the atmosphere and landing. I design smaller ships for that purpose that you see attached to the main spacecraft. I hope this help explains why you see my spacecrafts as is. Again thanks for viewing my work. David
Bambam131
SaitekPolk, thanks for your comment also. I take it that you didn't read where the picture of the moon came from. Their is nothing that I can do about how the light falls on the craters because this is a real picture of the moon (not a texture). Believe me I thought about that before I posted this picture too...;-) David