Stochastic experiment by ollle
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Description
A little experiment with the Stochastic GI: 90% and 1024 stochastic samples (HDRI lighting, no additional light in the scene): 8 hours to render. The grain is hardly visible. Is this so different from Maxwell?
Comments (5)
strata
Looking really great, can you post a screendump on your GI settings? :)) Strata
ollle
Very simple, like i said: Strength: 210% Accuracy: 90% Diffuse Depth: 1 Stochastic Samples: 1024 That's all. ATM i test it with 2048 Samples and 95% Accuracy. Keep in mind, that you can render stills in stochastic GI with the tiled camera over NET!
Geccoka
An interesting experiment!
projectch3
I always love it when people think "out of the box". This is a perfect example!!! An awesome demonstration of just how boundless cinema 4d can be in the artists hands.
daveef
M~R works very different from the render engine of Cinema 4D ... nothing to compare with 'cause you could get a very, amazing realist shots ... try it ... but it tooks looots of hours of render and anywasy is not simple working with it bacause of material settings ... plus DOF, caustics and natural motion blur are always active ... M~R always applies phisic laws People remeber ... Maxwell Render is the FIRST UNBIASED render engine ... (renderman .. mental ray? ... old things! ;) check it out in www.maxwellrender.com and enjoy it! Excellent anyways next time try to use a bit of DOF ... DaveEf