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Bass Hell

Vue Surrealism posted on Jun 14, 2006
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Description


Bass Hell An illustration from "Paradise Lost For Bass: Bass Inferno" In this level of Bass Hell, large mouth bass foolish enough to attempt to eat artificial lures are forever tormented by their shame and their horrible fate. Yeah, well I had to explain it *somehow.* ;-) Actually, this is an experiment. The depth of field was generated by Photoshop CS2's "lens blur" effect, using a slightly tweaked Vue-generated z-map depth image as an alpha mask in CS2. Obviously, it's not perfect, but it is very, very fast, flexible, and I'd say pretty much acceptable for non-critical stuff. This is about as non-critical as they come. Bass: DL from planit3d, marble texture: Mayang, everything else: me

Comments (16)


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jocko500

9:47PM | Wed, 14 June 2006

wow this is super looking

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oiram

10:42PM | Wed, 14 June 2006

great work...top

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jtm_11

11:25PM | Wed, 14 June 2006

Excellent!

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vikike176

11:25PM | Wed, 14 June 2006

Excellent render! Bravo!

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Lashia

11:36PM | Wed, 14 June 2006

Very interesting composition!

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croxie

6:12AM | Thu, 15 June 2006

This is a stunning render. I actually thought it was a photo at first.

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kenmo

11:17AM | Thu, 15 June 2006

Stunning image....

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vulcanccit

5:25PM | Thu, 15 June 2006

I love it!!!

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chrispoole

7:09PM | Thu, 15 June 2006

Umm something fishy about this LoL. superb quality render.

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Shari123

7:33PM | Thu, 15 June 2006

Amazing work! Such total realism. Bravo!!

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FrenchKiss

11:45PM | Thu, 15 June 2006

Very well done!!!

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Arbelain

11:36PM | Fri, 16 June 2006

Iron and blood. Contundent. Excellsius!

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ACS-001

11:39PM | Fri, 16 June 2006

Man this is some creepy shit. Nice job.

Laerrus

3:05AM | Sat, 17 June 2006

Really superb work. Excellent.

bludwarf

12:33AM | Mon, 31 July 2006

Two little things. Well, three, if you count "HOW COULD YOU DO THIS?". 1) The clamp screws are way too shiny, 2) The difference in lens-to-subject distance between the two clamp screws isn't enough that the screw on the right should be that blurred. But like you said, non-critical, and I do see that it would have been pretty tricky to get the screw sharp but the background fish blurred. Had I seen this anywhere else, I might have thought the fish fake (i.e., rubber or plastic fake - not CG), but I wouldn't have questioned the other objects.

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IO4

1:37PM | Wed, 05 August 2009

Poor fish - great render!! I don't use Vue so I'm not sure how you used it with CS2 for the depth of field but it looks perfect to me. Wonderful image.


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