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Glass

3D Studio Max (none) posted on Jan 10, 2002
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Description


I had posted these glasses earlier, but I have changed the material on them now. I've seen other realistic glasses on here alot, so I'm sure these aren't terribly impressive, but I just thought I would share. Let me know what you think of the image. =)

Comments (7)


AndreasBrinkmann

4:50AM | Thu, 10 January 2002

nice pic! wich rederer you have used?

caezarsalad

7:57AM | Thu, 10 January 2002

I just used the standard Max engine. Thanks for the comment. =)

jr221

9:17AM | Thu, 10 January 2002

Nice glass. Perhaps you could increase the specular level(assuming you are using a phong shader) to make the highlights less fuzzy. Also, your napkin & lime appear to be floating. Unless you want soft shadows, maybe you could use raytraced shadows?

Aphex_gand

9:40AM | Thu, 10 January 2002

wow, floating glasses!!!!NICE WAN

ChrisWalker

3:40PM | Thu, 10 January 2002

Nice. Glass is a very hard effect to achieve.ive tried and failed many times. I think youve done well. Much better then alot ive seen on here. I know theyre soft shadows, but make sure you have ray trace shadows on. Im not sure if you have or not, but shadow maps make glasses look solid if u know what i mean. Well done.

pureflesh

9:17AM | Fri, 11 January 2002

I like the glass,lets not include caustics!! I just love the look and feel of the glass,well,..looks just like glass :)

jeremygooch

11:51PM | Sun, 20 January 2002

What the hell is this doing all the way back here, it should be on the front page under "most viewed". My god man, who did you study under; how did you learn to do this. Oh, I think that the napkin and lime look very nice. Oh and I just love the original title, ha-ha, but seriously this is a wonderful piece.


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