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Strange Sphere on beach

Blender3D Science Fiction posted on Jul 17, 2006
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Description


Made with Blender 2.41 and rendered in Yafrai 0.0.8.The objects are from George Hart`s Webpage (thanks!!): http://georgehart.com/rp/rp.html I used a HDR lightprobe made by myself of the Benquerencia`s beach in Norht Coast of Galicia (Spain).I must improve this work but i think is enought good to post here (what do you think about?).Thanks for comments,votes and views;they are all wellcome to improve my future work!!!

Comments (5)


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MarcBri

4:39PM | Mon, 17 July 2006

It looks good. Maybe you should add something more organic to make it less stiff and more alive. You could also add a little noise in the normal map channels. Maybe it could react a bit more with the ground (not only the shadows). You could prepare the sand with faked footprints before fotographing it.

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rhasalgheti

4:42PM | Mon, 17 July 2006

Youre right marcbri...i`ll do what do you tell me in future renders.Thanks!

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MRX3010

7:58PM | Mon, 17 July 2006

Try giving the illusion of it being washed up, that might work as well.

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Gog

4:05AM | Tue, 18 July 2006

Nice work, the shadow on the object looks harder then that on the sand, but nicely done.

)

criss

3:09AM | Mon, 07 August 2006

Awesome artwork!


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