Wed, Oct 2, 7:31 AM CDT

The Art of Booleans (Part IV)

Bryce (none) posted on Jan 12, 2002
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Description


By request! This is part of a series showing how I build my models in Bryce5. All concepts and design by me. These models are built from scratch. I like to thank everyone for all the positive comments on my work and especially thanks for viewing...;-) David

Comments (4)


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Rayraz

4:06AM | Sun, 13 January 2002

Nice and Complex!

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Shademaster

6:51AM | Sun, 13 January 2002

I found out that giving the different object hierarchies different colors, makes it a lot easier to prevent your object from getting too crowded. (B.T.W., what are your rendertimes for stuff like this??)

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foleypro

7:42AM | Sun, 13 January 2002

I agree way complex and the color thing is a time cutter for intricate scenes and models...and I would think his rendertimes are nothing compared to the time and patience it takes to model this way but if I was to say anything it would be WAY TO GO KEEP UP THE AWESOME MODELING....

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stevey32

1:07PM | Mon, 14 January 2002

My main curiousity here is number of objects, polygons, and the file size. My "Dwelling" series is the largest file size I have to date, and that's 51.4MB and I would say it is small potatoes compared to what you have going on here. Lastly, I, too have found the object coloring deal to be exceptionally useful for complex scenes.


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