Boston update by xombi
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Description
I was changing things that were bothering me on this one. It looks a bit more realistic now, I think. What do you think?
Comments (9)
jeweldragon
whoa!! yes it does i love it !!!
Black
This looks VERY realistic!!!
amy_williams
This is really really great!! =D Maybe there's just a little too much reflection on the floor to the right. But when I first saw the thumbnail, it could easily be mistaken for a photo.
X-Titan
I love this scene, looks like there is a lot of detail that has gone into it. However, I don't like the material on the floor because of too much reflection. Also, the two lights on the celing that look like contact lenses have too much reflection. Other then that, GREAT PICTURE, I love the overall design. Good job
BlackTiger
I agree that the floor material is too reflective. Also, I would suggest adding Depth of Field Blur and/or faint Distance Fog to enhance the realism of the scene! Also, why is there such a bright highlight on the back wall? I would suggest toning it down.
mufizal
dont listen to pureflesh.. he dosent know what he's talking abut... good job..
flamedragon
Beautiful lighting as was stated before....but watch your furniture, it looks like the wall molding is intersecting with some of the pieces on the left side. Also your texture directions on the wooden booths seem to be going every which way. With some minor improvements this could be a fantastic piece.
3JIMMYD
work on your maps.... wood grains are not running in corresponding directions. walls intersecting furniture too. Good job...
xombi
Thanks Guys for the comments. I actually did the reflections to stimulate a clean well maintained facility look to it. I went ahead and changed the requests you made and this is what I have up above. Thanks again peeps. Cya