David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (3)
Black
Gosh David your Spaceships have no end to them! And ALL of them created in such marvelous accuracy! You seem to have sort of become the Isaac Newton of Rederosity! Is there a story going with these models?(Why are the little red lights at the rear so dull?... and are they lights?)
stevey32
What I am most curious about is if you are a full-time professional artist or if you are doing this just in your spare time? Regardless, this is fantastic work, some of the most impressive usage of Bryce I have yet seen.
Quoll
Really nice detail here in your modeling! If you dirty up the textures a bit I think you will have a real movie quality ship there. Good job!