Yes, it's true. On the internet, I'm a rather dull, mild-mannered digital artist, but in real life, I am actually Superfrog.
"Faster than a speeding dragonfly, stronger than a flathead catfish. Able to leap ten hungry alligators in a single bound. Look! Out in the swamp! It's a bird. It's a boat. It's Superfrog!"
* * *
For me, ideas are like butterflies that are flittering around by the dozens. Just grab one and render it, then move on to the next.
BIO:
I began 3D art with Bryce 3 in April 1999. Before that I played with various 2D styles and techniques. Back in the mid-70's and 80's, I worked in metal sculpture and had a line of "frog prints" selling in stores all over Southern California and Arizona. I have been in art in some capacity since childhood. Since the computer came along, I 've pr3etty much lost touch with brushes, pens and pencils which I regret.
Hover over top left image to zoom.
Click anywhere to exit.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Comments (11)
Lenord
It worked, not only that but the Hangover is back. 5+5
Dinhi
Escher would be so very proud Dave...(=
MagikUnicorn
Extraordinary Work :) Fascinating concept ____ LucasArts and ILM will be in Montreal for ADAPT 2006 LucasArts and Industrial Light & Magic will take share with conference ADAPT 2006 on the techniques of numerical production of art. This conference will proceed in Montreal September the 23 and 24 and will offer at the community numerical art local the occasion to learn aupr from many artists of reputation and to be made contacts in the medium. The principal presentation of ILM will be opened to all the people present and will be animated by Eddie Pasquarello, supervisor with the composition of images, Sunday, September 24. Pasquarello?uvron films like episodes I and III of Star Wars and Jurassic Park. The presentation will guide the listeners in slides of the film Pirates of the Caribbean: Dead Man' S Chest to reveal the process of integration of the imagery generated by computer with the action filmed with real characters. Chris Williams, leader project at LucasArts for rising generation of the video game Indiana Jones, will show demonstrations in real time of the versions to come from the plays Indiana Jones and Star Wars de LucasArts and will give an outline of technology behind their development. Williams already worked on seven productions of LucasArts, in particular Star Wars Galactic Battlegrounds, Star Wars Galactic Battlegrounds: Clone Campaigns and Star Wars Republic Commando. Its presentation will be held Saturday, September 23 and it also free and is opened with all. Welcome to Montreal P.Q. MU
sirjon
Keep pushing the envelope. it gets better and better.
YARDOBE
Bizzare..to say the least...like how you used obj's,instead of postwork...cool!
matrixmode
mindblowing! :)
lemonjim
shine on, gels, while I go get some aspirin!
SunsetHunter
Very creative image - great to see what Bryce is capable of. Very inspiring!
Conniekat8
kewl stuff! I'm dizzy now (well, more then usual)
Incarnadine
Fun stuff!
buckzero
Very cool.