cry for help by capn_obvious
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Description
I need help!
Not sure whether this is a bug in LW6.5 or what, but when i have multiple instances of volumetric lights, hypervoxels or particle emitters, some of these effects become black.. not sure whether there is a way around this, but i would appreciate any help anyone has.
The effects show up fine in the VIPER window, but when rendered they come out black.. whether due to a fault in RGB or luminosity channels i am not sure.. as you can see with this beam (its supposed to be the same colour as the other green one).
Comments (3)
Void Of Logic
Im not sure why the VL is messing up like that. Personally i got tired of the TIME it takes to render volumetric lasers, so i made an object with a reasonable trans map. If you want to look at it just let me know. :-) cool image btw!
Tephladon
A good work-around to that volumetric problem is to composite the effect. Not only does this work, but it also saves you a great deal of time. Great image.
sgi
The model is f*ckin sweet!! :) I love it! It kind'a looks like the ship Morpheus used in M A T R I X! :)