Temple I of Tikal on Halloween, update by manoloz
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Description
This is the image I submitted to the cgarena.com haunted challenge.
Originally modelled in Shade8.5 pro, mesh exported to Silo2beta for displacemente modelling, then imported to Lightwave9, rendered using the native Lightwave renderer.
The fog is hypervoxels, as is the moss covering the stones. The grass is sasquatch light.
Comments (1)
KatesFriend
I love the ban of mist clinging to the walls. The stone must be colder than the surrounding air. Very imaginative.