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Ad Infinitum Redux Explained

DAZ|Studio Work In Progress posted on Oct 04, 2006
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Description


Ok, some people asked how I did the reflections in "Ad Infinitum Redux", so here it is. This is image 1 of 3, a perspective view of the layout. Note that the entire scene consits of two spotlights, the figure and six plane primitives with the default texture, which has been set to a very dark gray color and 100% reflection. It's that simple. DAZ Studio did the magic, not me.

Comments (2)


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awadissk

2:07PM | Wed, 04 October 2006

Good one!!!!!!!!

)

Rainbowgirl

2:54AM | Thu, 12 October 2006

That's amazing! You did the magic yourself - you had the idea and did it! Thanx for sharing the know how.


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