Wed, Nov 20, 7:34 AM CST

The can that's never empty...

Blender3D Objects posted on Nov 02, 2006
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Well, my first ever Blender Scene (I have used other tools before :) ) The can is UV wrapped and the texture created using the gimp so this is completely 'Open Source'. Everything modelled in Blender 2.42. Rendered with Yafray. I'm pretty pleased with my first attempt :)

Comments (12)


)

CaptainJack1

11:51AM | Thu, 02 November 2006

All right, way to go! I just a few weeks ago managed to do my first one, too... Blender's got a steep learning curve, but a wild ride, nonetheless. :) Good job on the map and texture, and I love the depth of field and the angles in the image. Nice lighting effects, too.

)

sackrat

12:45PM | Thu, 02 November 2006

Well done ! Looks great,...........nice lighting.

)

Svarg

4:23PM | Thu, 02 November 2006

Yes, it's definitely nice. Gotta love the look of the render! Well done.

)

oodmb

5:28PM | Thu, 02 November 2006

the silver on the can should have a higher reflectance and its overall specular should be way harder. it would also be realy helpfull if you created a background that added contrast so the robot hand is more visible.

)

Incarnadine

8:02PM | Thu, 02 November 2006

Nice job. I still get headaches just looking at the interface (LOL).

)

Conniekat8

8:32PM | Thu, 02 November 2006

Hey, that's pretty cool! I downloaded Blender few months ago but haven't ventured very far with it! What Incarandine said... and it tends to freeze up my computers a lot. Back to you... it's a clever image, I like it :)

)

Silgrin

2:47AM | Fri, 03 November 2006

Wow, good luck! Maximum fun, no cost:):) And no longer bothering with all that strange stuff like serial numbers, hardware keys (dont know if theyre used with Max, though;) and other unnecessary things:P

)

Gog

3:34AM | Fri, 03 November 2006

well spotted oodmb, when I started I had intended to use a specularity/ reflection map on the can, but I just got carried away and didn't come back to it :), I feel another version coming on at some point! @Silgrin, the version of Max I have is 3.1 and is hardware keyed, newer versions are software only, for me the upgrade cost to get newer lighting methods like GI or photon techniques would be the same as buying Max fresh and I'm sure my wife wouldn't be too happy at me spending that much on software..... :)

)

oldskoolPunk

7:20AM | Fri, 03 November 2006

Amazing first go at it! I especially like the lighting and background, nice atmosphere.

)

haloedrain

1:35PM | Fri, 03 November 2006

Ooh, nice robot hand! Can it be animated? Next project for you, animation! ;)

)

gattone_blu

9:03AM | Thu, 21 December 2006

Very beautiful work

)

Fidelity2

3:59PM | Sat, 13 January 2007

B-E-A-U-T-I-F-U-L. 5+.


0 167 0

01
Days
:
16
Hrs
:
25
Mins
:
48
Secs
Premier Release Product

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.