You need something made of polygons? I've got your polygons right here pal! No, seriously! Don't run away! Just show me the drawings and I'll model it. Really. You want it for free? No, it'll still cost. I only do freebies on my own accord, and request jobs aren't up for grabs like that. Still here?
Need advice or direction? IÂ can consult too. I can also teach the basics of Catmull Clarke, provided you don't mind using Wings3D. It's the tool that has the essentials without getting fancy, like having copy paper and #2 pencils for drawing, but in the 3DÂ software sense. Perhaps it doesn't purvey the excitement of the more expensive tools of the trade, however if you want a solid foundation and understanding of the art - it does the job.
Oh yeah, I also do drawings/illustrations/animation/photography/photo manipulation/etc. I'm not just 3D, I'm a bit more multifaceted than that. No, I'm not talking about polygons in that case. But you know what IÂ mean. Look at my gallery, all kinds of stuff. Probably not the most inspired stuff at the moment, but nothing's really pushing my buttons much at the moment. I almost feel that my muse went on an unpaid vacation, so it's hard to do some things without the compulsion there. The right incentive might bring that back into working order.
BIO
A somewhat decent artist who hasn't figured out how to make it big yet. Email or something if you think you know where next big break is that might fit my niche. I could use the help.
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Comments (6)
Valerie-Ducom
wowwww, very nice and beautiful work and excellent composition texture and lighting!!! fantastic!!! Good day ;)
Doublecrash
The model is really cool
tallpindo
Has that hammertone finish of a heavy scotch tape dispenser.(It is a curse to identify such a thing.) The finished item will be quite demanding of the viewer.
ysvry
great silver effect and modeling.
SEspider
BEAUTIFUL!!! I'm teaching myself modeling in Blender. I'm not even close to your skill. I also just got Bryce5. What is the "clearcoat" trick you speak of above? It'll really help me out a LOT. Thanks. ^_^ Oh and LOVEING your gallery.
pauljs75
Extract a region in Wings by a small fractional amount in the normal direction. This additional mesh behaves as the "clearcoat". Then in Bryce apply a glass mat to the clearcoat. The layer below can then modified with bump on the material that can give a granular effect similar to paints. The clearcoat more or less drives the glossy specular/reflective effect you could not get otherwise. But the funny thing is this trick simulates some aspects of real clearcoat paints. The tradeoff? Increased rendertime of course. (As most transparent mats cost this.) In other rendering programs which handle more complex layering of material effects/shaders in a single material, this trick probably isn't necessary.