Tue, Nov 5, 5:55 PM CST

Havasupi pass

Mojoworld Landscape posted on Nov 05, 2006
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Description


The Havasupi are a native American people that live in the Canyon area of Colorado. Ive been tinkering with this world again trying to get it to look right. 20 or so gradients blended using Caly's nested texture technique. The strata always seem the toughest thing to make look realistic. I think its almost there, just as well as ive run out of patience. Created using Dmytrys volumetric plug-in... Thanks for viewing..

Comments (12)


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fredric_lpn

4:34AM | Sun, 05 November 2006

Great detail ! Great TER!

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Slav

8:09AM | Sun, 05 November 2006

Great textures, although some of the textures may be getting lost in the process of blending if you`re using 20+texture leaves.

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JAYBEEH

2:31PM | Sun, 05 November 2006

Very cool looking terrain!!.....Excellent work Oct!!

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efflux

11:40PM | Sun, 05 November 2006

Nice work on the materials.

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prutzworks

2:48AM | Mon, 06 November 2006

jaybeeh said it

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woz2002

4:22AM | Mon, 06 November 2006

Oct...Its a great image & I can fully relate to the "lack of patience" I ofeten rarely finish things as I lose interest or get inspired in other areas & thefore the motivation drops. The materials work you have there is GREAT...I think you may be losing some oif the details s there is a lot of cloud cover which is casting shadows & even with volumetrics renders you will get loss. Perhaps opening up the heavens, amending the ambience or changing the POV will allow you to get some greater details revealed in what you have done. On a slightly seprat note the clouds all appear to have a 60 streakiness to them? I dont know if this is light rays or a render/compiler issue? At first I thought it may be raining :-) I love the POV to the valley floor....could imagine a few Havasupi on horseback riding through there :)

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Octaganoid

6:40AM | Mon, 06 November 2006

Thanks for the feedback again folks, i am going to release this world for exploration so you can check it out for yourselves.. I have spent a lot of time making sure that the detail increases as you go in closer, some of the fractal sizes are only several metres in LFS whereas others are some tens of thousands. Also all the main altitude blends are done using careful altitude and slope settings so there is no overlap apart from the distortions. This image is taken from quite high and therfore as in real life some details are simply lost.

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doneydonydone

1:42PM | Mon, 06 November 2006

hmmm yes -- this looks an excellent image -- but i feel the clouds are a bit overpowering -- the terrain and surfaces are excellent tho!!

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lior

6:47PM | Mon, 06 November 2006

Excellent and wonderful render!

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lewis_moorcroft

4:47PM | Fri, 10 November 2006

Purely stunning. Terrain is superb and again the lighting spot on :)

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GrassHopper1

6:22PM | Sat, 11 November 2006

Superb atmo and terrain

jtag

10:48AM | Mon, 13 November 2006

Very beautiful landscape!!!


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