Sun, Dec 22, 9:01 AM CST

The Problem With Beating Dead Horses

Poser (none) posted on Jan 28, 2002
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Description


Equus Morte The problem with beating dead horses ... is that sometimes they come back. (apologies to Stephen King) The obligatory credits section: Skeletal horse by bloodsong Knightmare texture by Mock Minor postwork in Paint Shop Pro

Comments (9)


trelihan

4:49AM | Mon, 28 January 2002

interesting...nice render

)

Daio

8:41AM | Mon, 28 January 2002

Neat! I like the semi-transparent effect.

)

Mock

5:51PM | Fri, 01 February 2002

Cool, I just love that texture hehe

RayTraz

9:09PM | Wed, 06 February 2002

mmm..creepy..thats a cool effect dragon. awesome!

)

bloodsong

5:42PM | Fri, 08 February 2002

hey, killer! (oops, npi.) did you use two horses, or just put the tex on the skeletal horse?

)

Little_Dragon

7:34PM | Fri, 08 February 2002

Hey, I just beat the dead horse, it was dead when I got here. :) I used two horses: the regular Poser horse outside with Mock's texture and some transparency adjustments, and your skeletal horse inside. Both used the same pose. Then I loaded the rendered image into PSP and added the eye-glow. If you think this is bad, just wait till you see what I'm going to do with my Arnold character and Questor's Terminator endoskeleton.

zooh

6:55AM | Fri, 05 July 2002

< : ) A horse is a horse, of course, of course!

)

Won-Tolla

1:37PM | Thu, 22 August 2002

Spoooooooooooky!! Just wondering, have you read any of the Xanth books? I can imagine the night mares and stallion looking something like this... BTW, what kind of hardware do you use? I wonder because I can only see the picture on my Amiga - on the public PC I used this morning I could only see the glow from the left eye! (And it shows other pictures pretty dark as well even though the light ssetting is turned all the way up.)

)

Little_Dragon

3:43PM | Thu, 22 August 2002

I use a PC. Gamma adjustments can be somewhat tricky from one machine to another. Often, both monitor and graphics card have their own settings.


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