Lost in the wood by Dani3d
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Description
This is my very first approach with bones in Max, the mesh was exported from Poser next it has been worked in Max. I think I will use this character again, now it's fully poseable in Max. Radiosity simulated using free e-light script.
Credits: background from freebies, belt by Hokusai, Beretta 92F by... can't remember... sorry.
Comments (1)
arch_safaa
great work