SPIDEY 2 by ZIKEO
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Description
HI,
Taken another day on UV mapping and textures on the spidey I modelled in Amapi D7.
The web texture is in fact the UV map. Used as displacement.
The hex shapes on the blue and red, are black and white textures used as mixers in the colour channel, as well as beiing used in the bump channel.
MOdelled in Amapi D7 and Carrara 5P, all else Carrara.
Thanks for looking.
Comments (2)
laocoon
Great work on the texturing, you'll have to model Mary Jane now, to pull the mask down !
thecytron
Very good modelling work! Stunning colors too!