Thu, Nov 14, 4:34 AM CST

caustic experiment WIP

3D Studio Max (none) posted on Jan 30, 2002
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Description


just test renders,I hope to get it right someday and find a way of animating it.

Comments (6)


pureflesh

7:27AM | Wed, 30 January 2002

oh no! please don't ask me that question,this has nothing to do with the "one ring".all this LOTR is making me sick

MplsOiBoi

10:11AM | Wed, 30 January 2002

How are you generating the caustics?

pureflesh

11:05AM | Wed, 30 January 2002

I use something I call a caustic map,I'm trying to figure out how to render it in different passes so I can composite them with soft raytrace shadows and GI shadows.It's fake so it means fast render.when you're in advertising,8 hours per frame really sucks.

)

squidinc

3:42PM | Wed, 30 January 2002

just a question, how long have you spent trying to achieve "fake" GI and caustics?

)

seraph135

4:17PM | Wed, 30 January 2002

I'm all for finding shortcuts for caustics and GI. However, I'll bet that you could render a scene like this with real GI and caustics faster than you could set up a fake. If your fake works with more complex scenes and objects then maybe you have something going for you. I too am curious to know how you are faking this?

pureflesh

10:32AM | Thu, 31 January 2002

It's just mapping the projector map with a caustic map! you can see the top pictures suck,the bottom row is much better but still not right.Just took me a few minutes to fake and seconds to render!


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