More Studies by fmtoffolo
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Description
well...let's see
first one: just trying out the stone shader. i went mad trying to avoid the small pebbles getting on top of the big boulders. i want to know how the rest do it, cause i made a mess with the nodes to finally get it to work. i hope there is a easier way.
second: trying the objects populator. trees in .tgo format. just trying how to distribute them nicely along the terrain.
any comments and suggestions, please let me know!
bye
Comments (2)
hillrunner
Cool work :)
twistednoodle
I think the tree distribution is particularly believable - now to address the highlights that make your trees seem less real ... This is a fabulous start!