PolyGuy by odhinn444
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
Started this guy two days ago, here is the progress so far.
Base mesh done in Maya, sculpted in MudBox, and rendered using FinalRender.
Thanks for looking...
Comments (5)
lygher_xero
mudbox huh, not familiar with it but if it does this good of work i need to check it out. amazing detail, good work!
JohnDelaquiox
same here looks great so far
mikeerson
Looks good - so far. I've got some learning to do, but next year I want to make human characters with Mickey Mouse forms. I'll be watching your site to see what you can do. Down the road I may be asking you for advice. I really see myself exploding in this 3D image stuff. I have poser6 and Maya7. I was learning in Maya7 for a couple weeks and my poser6 program came in. I was told that most people use poser on Renderosity and it's more user friendly, so I have placed my time with poser and will learn Maya later in the year.
vanwin
Looking good! However...I think you need to drop his "equipment" a little lower! : )
ibor90
Nice, I know it's not ready yet, but his eyes are too close to each other.