Sat, Sep 28, 2:22 PM CDT

The Max Mudder

Wings 3D Transportation posted on Jan 10, 2007
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Description


Well a fun little project. This really is only part of it. I made this car for the Wings challenge over at CG talk. I took the concept of a classic 50's car made for offroad. Jacked it up a bit and gave it a blower and sidepipes. One thing that took soem extra time is rolling your own shaders. Made a plastic and a cloth and a chrome and a brushed metal shader for it. Fun learnign how to work with shaders in Messiah. Modeled in Wings 3D rendered in Messiah with HDRI and GI.

Comments (5)


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corvas

5:54PM | Wed, 10 January 2007

this looks great havent seen anyone model something like this in wings 3d before looks great

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kjer_99

6:43PM | Wed, 10 January 2007

It's way cool! Would love to have something like it.

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Ravyns

7:01PM | Wed, 10 January 2007

Looking Good Dann-O! Looking forward to seeing the whole scene..

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tallpindo

5:25AM | Thu, 11 January 2007

You've run down a lot of the total. Now how about the headlights. I'm a bug about headlights. The chrome is still an issue and you've go that one down pat. DAZ chrome, Poser chrome, now WINGS chrome as folks deal with what is imaging reflection and what is simply brightness. With headlights you need a transparent reflection. The paint has to deal with broad expanse of boring flatness in an interesting and reveealing way as well as openning up to the sky. I'd say you noticed all those things and made them work for you.

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tantarus

6:50AM | Thu, 11 January 2007

Great job so far, cant wait to see your progres :)


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