Sun, Oct 6, 7:18 AM CDT

Head model for illustration

3D Studio Max Illustration posted on Jan 18, 2007
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Description


Not posted anything in aaages! Haven't been as busy at work so I started this in my spare time. I'm not sure what the end illustration is going to be yet. I just know that he will be a pretty tough character! He could become some kind of hitman or soldier. Any suggestions welcome. Created in Studio Max with some tweaks to to the mesh in Zbrush. The texture and bump map were painted in Photoshop.

Comments (4)


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Rodma_Hu

11:31AM | Thu, 18 January 2007

Kicks butt. Great work.

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thecytron

12:27PM | Thu, 18 January 2007

Interesting presentation!

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BASYONI

4:05PM | Thu, 18 January 2007

excellent work budy but you need to add a specular leve and it will be gr8 goodluck

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ward7299

2:01AM | Sun, 21 January 2007

everything looks great, very nice texturing. a few things i would do would be to emphasize the chin a little more, bring in that waddle a little. also, the ears look a little too smooth, you might spend a little more time detailing the interiors. another thing is the eyes, they're nice, but they don't match the realism of the rest of the head. here's a tutorial that might help them look a little more lifelike: http://www.3dluvr.com/content/article/59/1


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