Cell Shading Test by LiLBiggs4Life
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Description
This is just a test in 3d studio max to find my capability's in cell shading. I was thinking of making a cartoon, and I wanted to see what I could do. The model was made merely for the test and isn't a final version of anything. The hands look odd unless fully zoomed and are extremely hard to get right, even after overlap/intersection bias twinking. Any ideas or suggestions to help improve the overall quality of the cell shade would be greatly appreciated. I'm using 3D Studio Max's Ink N' Paint option in the material editor. Thank you.
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