frankin-face by oodmb
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Description
its not frankenstiens face, but for all the crazy stuff that i have used this face for by now, it may as well be frankenstiens face. the ears have some vertex light to simulate real sss and the rest is done with shaders.
btw, this is and the alien shader are going to be the concentration of sss section of the tutorial i am writing
Comments (4)
criss
Looks good! You used the sculpting with a texture available in 2.43 or a displace modifier mapped on an UVMap?
oodmb
sculpting without a texture! perhaps a texture would have made things quicker, but i dont think i had enough ram
SEspider
Another beautiful job. The bumpmapping fits perfitly. So glad to hear you ARE writing a tut. I've downloaded your Free sss, but can't figure it out. There are tools I've not learned yet.
oodmb
which ones? i'm always trying to make my tutorials more beginer friendly