Sun, Sep 29, 12:30 PM CDT

Interior corridor with some refractive glass walls

Shade3D Architecture posted on Feb 20, 2007
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Description


Exactly the same scene, but the glass was given thickness and refraction, just to see what happened. Looks groovy! However, I should have had a better sampled GI, splotches are more evident here. I also tweaked the glass material a bit, I like it more now. Though the glass itself looks as if it contains fishbowls... I'll have to see a real life example to see which version is "more real"

Comments (1)


Kazam561

7:30PM | Tue, 20 February 2007

Fantastic! I bet this took a long time to render!


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