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Gargouille

Blender3D Architecture posted on Feb 25, 2007
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Description


With the "Sculpt Mode" of Blender 2.43. realized starting from a sphere. Happy blending !

Comments (8)


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criss

3:30PM | Sun, 25 February 2007

Love this new sculpt tool too! Excellent model! I'm happy for your return after a long time!

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oodmb

5:12PM | Sun, 25 February 2007

interesting material. what is that, some sort of fresnel/ node creation?

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SEspider

5:21PM | Sun, 25 February 2007

Very cool. What is the "Sculpt Mode?" Does it work like Z-brush? Anyway. Great model. love the details. Looks like youused the TOON shader. I suggest using a different shader. For concreate, TOON's not very good for realisum. But still a Very nice render. Like all of the little grass patches you've addedd. ^_^

Valerie-Ducom

2:08AM | Mon, 26 February 2007

woww, so impressiv work and excellent composition and texture !!! :)

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auntietk

7:27AM | Mon, 26 February 2007

I haven't tried the sculpt thing yet, but you inspire me to give it a try!

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zaberc

1:46PM | Mon, 26 February 2007

Bravo Joe !!!

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walross

8:32AM | Wed, 28 February 2007

nice sculp - unfortunately the lighting makes it a little dull ... and ... where do the water come from the gargouille should spit ;)

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Severine

1:07PM | Thu, 01 March 2007

Par mal ta gargouille !! Bravo !!


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