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Water on Glass

Poser Realism posted on Mar 02, 2007
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Description


Simulating water droplets on glass with shaders. Both the table glass and the vase are a single material, using procedural displacement for the water drops. Learn more about droplets here: http://forum.runtimedna.com/showthread.php?27576-Water-on-Glass

Comments (3)


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Conniekat8

2:54PM | Fri, 02 March 2007

gasp Okay, I knew you were the wizard... but this is beyond the wizardry.... Black Magic? No wait, transparent magic... Okay, let's leave it at: I'm speechless!

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magickmedbh

11:35AM | Sun, 07 November 2010

Amazing work! I haven't read the article yet, so if its in there, please excuse... but... how difficult would it be to get the water droplets to be confined to a smaller area on the glass? To give the illusion of spilled water. Just curious! This is beyond fantastic - again, amazing! ;D

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Boni

10:15AM | Mon, 09 May 2011

BB - I would love to learn this ... unfortunately RDNA updated thier site since this was posted so the page doesn't exist. Care to share?


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