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Heavy Metal Woman

Mixed Medium People posted on Mar 10, 2007
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Description


Quite some time ago (more than 20 years, but less than 25), I made this statue using the lost-wax casting process. She's made of red bronze, and is about five inches high. She sits in my office at work, and I enjoy seeing her every day! I'm having the best time experimenting with the programs I use! This is another 2-D piece that I did in Blender 3-D. Everything in this image is totally flat. Aside from cropping the source photos in Photoshop to begin with, there is no postwork here. (What would that be . . . PREwork?) All the fun effects happened in Blender. I didn't plan them, I just discovered them! (I got a ruling from the powers that be about naked statues, and they don't count as nudity. We don't have to post content advisories, and they're okay in thumbnails. So if you thought I was skating close to the edge, I'm really not.)

Comments (9)


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vaggabondd

7:34AM | Sat, 10 March 2007

What I want to know is . Is there anything you can't do. That is a very nice sculpture and nice image too.

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Burpee

7:50AM | Sat, 10 March 2007

Skating close to the edge? And I thought you were a trail blazer, lol!! She's a fantastic statue; I have always wanted to try my hand at sculpture and casting in bronze. I think that I would have been very good at it. I don't understand about Blender. Isn't it a 3D ap? Why would you take a 2D image into Blender...why not PSP, Gimp or PS? Just curious...this is interesting to me.

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auntietk

8:13AM | Sat, 10 March 2007

Nancy - Here's the very short version - I'll send you a pm with more (sans gag), but thought others may wonder as well. 1) I don't know how to do layers in Photoshop, 'cause I'm such a newbie, and I'm not gonna get started on other programs until I have a tiny clue about the stuff I'm already doing! 2) There was an image in my head (the one I did for Mina) that I couldn't get out, due to limitations (see note 1). That's what got me started. 3) I'm continuing to explore making 2-D art in a 3-D program because I'm so curious about everything, and it's fun! When I put this together, the program produced a totally unexpected result! It's all very interesting and exciting!

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NekhbetSun

9:07AM | Sat, 10 March 2007

Well, for somebody who downplays her digital art ability (don't wanna mention any names) coffcoff, this is awesome dear Tara ! I am mucho impressed ! not only with the digital image, but with the statue...how many "WOW'S" ya want ? :o) Huggzzzzzzz Moi

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kansas

9:56AM | Sat, 10 March 2007

A lovely statue and splendid composition. Great discoveries you have made.

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JillianElf

12:57AM | Sun, 11 March 2007

Beautiful statue Tara! Love the braid down the back. And a great collage, interesting and showing all views. You keep experimenting, I like the results!

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gunsan

12:57PM | Mon, 12 March 2007

I saw this the other day, but forgot to comment. Love this collage, and the work behind creating this beautiful sculpture. Looks good at every angle.

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titta

1:00AM | Tue, 13 March 2007

I believe it's a real joy to have that statue on your desk to seeing it every day - it seems to have lots of power of life in it! Nice collage too!

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anahata.c

11:18AM | Fri, 20 November 2015

I can tell this is from 2007, because the zoom is really small. Pics just weren't large then, there was no bandwidth...I’m dying to see this larger, to see all your work on it. The montage/collage is fascinating, giving so many views in one shot. It doesn’t feel like a “display” piece---ie, to show off the sculpture's many angles---but like a piece all to itself. I love the idea of so many views in one piece, with a large view in the center. And I also love how you melded and overlaid and faded and blotted things out (counterpoint); and there’s some texture running through a number of the pics too, like a sheet of something, or maybe canvas...Fascinating multi-layered treatment, worth the upload just for that.

As for the sculpture: I can’t see it too well, but it looks like a very complex pose, and not easy if you’re new to sculpture (which is why, btw, I never did sculpture!). And you caught the 'multiple' nature of a figure in repose. Incl the line down her back, the curve of the lower spine, etc. I can’t even imagine what it takes to make something this complex, you have something to be proud of. And your treatment, in Blender, is very creative.

I looked at a lot of the thumbnails back here, and you have a whole WORLD back here! I mean, I've commented on a few, but there's a lot I haven't even seen. Some of it is so different from what you’re doing now! Imagine if you could’ve looked forward, in 2007, to what you’re doing now. I wonder if you’d have been shocked. So many paintings here, too, with such lush hue and shape. And in your blender pieces: You commented on some comments (I clicked on a few uploads): To hear you discuss 3D modeling is so strange! I just don’t associate you with that jargon! (Even though you used Blender a long time.) Also, to see Mina’s great comment is a joy. (A couple of others here I’m not so joyed to see, but we’ll discuss them another time...) Titta, kansas, etc...old, old standby names.

And btw: Whenever I’m in a way-back gallery, I feel like I can at long last jump up, run up and down the halls, drop candy wrappers, sing, shout---all the things I’ve wanted to do in galleries but couldn’t because people were watching. And also, you should leave out some snacks, a magazine, something. (A carrot.) A few bulbs need changing. And the guard---I think he passed away in 2009. You might wanna call his family. Ok, I’ve done this bit about 200 times, and I’m not sure it was funny years ago, so I’m pretty sure it’s not funny now....Great to be back here. I hope to comment on more soon...


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