testRender by oodmb
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Description
just got my first raytracer working a couple days ago. this is a test of phong (with only one light and the specular broken, currently its working). The reason this is in the blender section is because i got scene data from blender (so everything would look correct and you would see stuff)
Currently the scene is hardcoded but made to be easy to change to a scene reader. (once i get polygon intersections working)
you can download it from my website www.bluecubegraphics.com- please do so and tell me if it works on your computer and how fast it works.
Comments (4)
prionbrain
I can't find where the image is on your site, but here I like this experiment... I don't know much about raytracing and stuff:)) sorry:) It looks very nice!!!:))
oodmb
the image isnt on my site- the raytracer is under files
haloedrain
I downloaded it but couldn't figure out how to use it?
oodmb
download it-move the miniTracer.jar to another folder- the zip in the zip is just password protected stuff for my personal use. double click on the miniTracer.jar AFTER its out of the .rar. clicking on it in winzip or winrar will open it up like a zip file- which its not. once miniTracer is started click render. currently there is no scene loader so its going to render the default 2 spheres