Thu, Jul 4, 12:39 PM CDT

testRender

Blender3D (none) posted on Apr 19, 2007
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Description


just got my first raytracer working a couple days ago. this is a test of phong (with only one light and the specular broken, currently its working). The reason this is in the blender section is because i got scene data from blender (so everything would look correct and you would see stuff) Currently the scene is hardcoded but made to be easy to change to a scene reader. (once i get polygon intersections working) you can download it from my website www.bluecubegraphics.com- please do so and tell me if it works on your computer and how fast it works.

Comments (4)


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prionbrain

10:00AM | Thu, 19 April 2007

I can't find where the image is on your site, but here I like this experiment... I don't know much about raytracing and stuff:)) sorry:) It looks very nice!!!:))

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oodmb

10:32AM | Thu, 19 April 2007

the image isnt on my site- the raytracer is under files

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haloedrain

3:12PM | Thu, 19 April 2007

I downloaded it but couldn't figure out how to use it?

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oodmb

3:51PM | Thu, 19 April 2007

download it-move the miniTracer.jar to another folder- the zip in the zip is just password protected stuff for my personal use. double click on the miniTracer.jar AFTER its out of the .rar. clicking on it in winzip or winrar will open it up like a zip file- which its not. once miniTracer is started click render. currently there is no scene loader so its going to render the default 2 spheres


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