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Jock

3D Studio Max Character Formulas posted on Apr 21, 2007
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Description


created for a final prject in modelling and animation. hope you like it?

Comments (2)


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RBlue

11:45AM | Sat, 21 April 2007

I always like Artist's original meshwork! Good 3ds Max character. Now he only needs the bones, IK constraints and vertice weighting. Then on to animating him. Hope you upload the results.

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geldslaw

3:16PM | Sun, 22 April 2007

there's anotehr image where he has improved. I think I speak for all of us when I say you get too close to the wood that you cannot see the trees. I'm in a learning/development process and man am I learning. But its knowing to stand back and breath and see the faults and ares for improvement which is where you come in. lol please forget this image and have look at the improved version


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