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SPACE MEGATOWN

Bryce Space posted on Apr 21, 2007
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Comments (3)


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RBlue

12:38PM | Sat, 21 April 2007

The same texture shader used on the foreground doesn't work as well as it does on the background. Maybe separate into two meshes and use different shaders for the buildings up close. Otherwise, nice wide camera angle.

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FUNJOKER

11:05PM | Sat, 21 April 2007

Marvellous like work full with hours crtivits ..... for the pleasure pleasure pleasure it is nice;) good day.

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SunsetHunter

12:37AM | Tue, 24 April 2007

Nicely done -an impressive cityscape and an interesting scene. RBlue's tip is a good one as it would make this image even better. Well done!


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