Dead Forest by Slav
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Description
Volumetric atmo, native Mojo terra and water and some MojoTree mesh forest. Messed up the scale of a couple mesh tree sets (there`re actually 4 varieties of trees here). And the texture for the Variety distribution wasn`t good it seams...the forest is dominated by one variety...oh, well...
Comments (7)
aktati
Very nice atmospherics and good to see mjt again !
Octaganoid
Still looks very nice though Slav !!
JAYBEEH
It can be very tricky getting those forests looking right....I like the look of those massive slabs of terrain though Slav!!...Cool planet!!
hillrunner
Great landforms and lighting
woz2002
Very Post-apocalyptic looking image :) Good to see you working with MJT despite how much you dis/like it. The Variety Domination I found has always exisisted & its impacted by the amount of varieties you have. About 5 months agao I did a study on varieties & it annoyed me so much that I couldnt get the control I wanted that I canned it. However having said I have found that using MJT Branches instead of meshes can create variety within a single branch instance. Create 1 MJT Branch, rotate through 90 & submerge it. Now use various MJT Meshes as Children. If you look at .org you will see how to try & calculate the Child Offset from a branch:-) I hope it helps. I also have a MJT fake Forest that Im working on at the mo which if successful maybe ok for 1Km+ shots. More to follow. Nice Work Slav:)
prutzworks
agree with Olivier, nice dense atmo too!
lior
I'm a beginer with MJW. Terrific image!