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Rendescent v2

Bryce Modeling posted on Apr 30, 2007
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Description


Well, as I said, this has given me tons of possibilites with lighting and textures (i have 22 versions, but will not bore you with them all!) Again, simple boolean modeling, originally conceived by Agent Smith and reproduced by me as part of my learning. 20 spheres (10 neg., 10 pos.) 5 cubes (3 neg, 1 pos, 1 neutral) 4 omni lights 2 omni light gels 1 HDRI probe Tons (of fun) Enjoy!

Comments (12)


destinys_something

11:01PM | Mon, 30 April 2007

looking good!

)

Thandaluz

11:16PM | Mon, 30 April 2007

Glorious creation, spectacular texture, wonderful illumination. You always tell me that I inspired him/it to begin to model with Bryce using primitive forms. Well then, now you inspired me in re-doing an old work (The Reflex of the Greed). Congratulations.

)

chrissy16

11:26PM | Mon, 30 April 2007

Excellent work!!

)

crocodilian

11:38PM | Mon, 30 April 2007

Very, very nice. Love the textures. Only one quibble -- there's something odd happening texture wise in the hollows created at the corners (looks like by a sphere negative boolean). It looks a bit like an image mapped sphere was used to cut the Cube on the corners, and it had some kind of sky texture-- which was then applied to the Cub

)

melevos

12:50AM | Tue, 01 May 2007

very beautiful render!!!!

)

ThomasMacCallum

4:12AM | Tue, 01 May 2007

Sublime. nuff said.

)

RodsArt

4:39AM | Tue, 01 May 2007

Nicely done.

Valerie-Ducom

9:27AM | Tue, 01 May 2007

Wowww, so impressiv result here !! Excellent ! Good day :)

)

Death_at_Midnight

9:21PM | Wed, 02 May 2007

Nice textures.

)

AgentSmith

10:20AM | Thu, 03 May 2007

Looking cool, lol! Like your choice/creation of exotic materials.

mjhatch

7:25AM | Mon, 07 May 2007

Great render...top mats...I like...;)

)

Naoo

4:21PM | Tue, 08 May 2007

2 91 0

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