Near to the perfection by DOMPARIS
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Description
Done with a Hdr image map as environnement light.
render with Max 4.2 and Vray.
Comments (28)
emaroid
Well done, only the wheel trim looks wrong, but otherwise I couldn't tell the difference :)
cake1
Je ne voudrai surtout pas paraitre impolie mais............Chuis sur le cul!!!!! ;o) c'est hallucinant.
mndwgz
this is Near to the perfection, ..wheel trim is right ..i like a good render ;)
blbarrett
Nicely Done!
dragongirl
Wow - what an incredible render! Light and reflections are amazing.
candiria
f**** hell lol it's brilliant man that is one nice design and beautifull render
Iyidin_Kyeimo
If it wasn't so grainy, it would be.
skewer
Er, well, that looks like a car to me! Sh*t, all the "grainy" complaints are wasted on you, the simple fact is this kicks ass and any Jpeg loss or quick-render compromises can't detract from an amazing piece of work. One of the best things I've seen on this site.
DAN3D
Unbeleivable! This is most realistic render I have seen. Can we see a full view of this to appreciate this image that little bit more! You guys who can modle cars in this way is truely amazing. I suppose if you can crack car modelling anything else will be possible. The best render! well done.
3D Freak
Are you sure this is a render??? Looks like a photo to me.... Damn fine work!!!
Trekky4all
WOW, i it real or rendered?? Very GOOD! Are this NURBS or Plygons?
pureflesh
I would've given you a 10 if not for the jaggies.Did you model the car yourself? any tips or tutorial?
trogboy
Beautiful.. i dont give out many 10s this is one of the few. I give it a 10 because of the time you put into it as well as its realism. looking forward to more of your work. and stop making the rest of us amateurs look so bad. :D
EYE
The rendering is great and the model superb. Just one small comment (not in lenght and not on the grain, because that actually puts some metal to the paint), but on the fall-off on the reflections. The reflectiveness of the material is to even. Use a fresnell/fall-off map, to give a bit more physical correct reflection: a material is more reflective when seen from an angle than perpendicular.
DOMPARIS
First of all, thank you for all these comments. Then, the model comes from the collection Deespona (www.deespona.com), and it is in polygon. I seek especially a photo-realistic result, and I work primarily on the light and materials, for the modeling, I do not have much capacity, therefore I pick in the banks of objects. To answer has EYE, I used a falloff/fresnel for the reflection in this image, but I must improved my adjustments. Dom PS for Cake1 : Moi aussi j'ait sur le cul en voyant le rultat la premie fois, merci
ptaverner
Very nice. I love the windshield. I think there's too much film grain though. Nice job!!
Peic
boah :-)))) wow nice work
KidAmnesiac
U must be messing...that has to be a photo... It looks so damn... real!
StuffedDuck
cant believe that things like that are possible! want to be able to do that too :) Great work!!
y@
I need too get Vray again,,, That background is just an image right?,,,, Hmmm you did a fine job on this even with the Grain...
bulbousone
Tight. What modeling method?
malfunkshun
how can we tell if this is near to perfection if we can't see the whole thing
tieri
"near"??,no....PERFECT!!!!!
krrid
I agree with all the comments above but must pose this question. Is it a little over the top and does not match the finish on a real car? krrid
nolosers
unfuckingbelievable :)- what r u smoking to get these type of results? seriously dude, that is a sick picture man. if i wasn't told that this was a render, i'd never had known. good fucking job.
illTRON
a fitting tittle
volpe9999
Wow. This looks like a photo. Great.
azaghot
just awesome ;-)