Room by Xzifer
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Description
Just testing to see what i came up with in C4D i liek it reminds me of a hall in a doom sort of game *shrugs*
Comments (5)
Xzifer
plze leave a comment ;) ty
R055
Wall could do with some texture, floor is nice but i would have tiled it some more, also put Antialias on "best" so the reflections are not jaggy. all in all not a bad image.
seraph135
I would also add a bump map to the tiled floor. Try cluttering the scene up a little with maybe a potted plant or ashtray/trash can. The lighting is pretty decent but I think that one wall (you know which one) is too dark. I think you have a pretty good start here. Keep it up!
Delrino
a bump map for the tiled floor would be my suggestion, too..it looks too flat...the dark lines between the tile should be a bit deeper then the tile itself...and theres a lightsource somewhere which gives a spot..maybe it would be nice to see a lamp there..
Xzifer
How would i make the lines between the tiles deeper ?