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Room

Cinema 4D (none) posted on Feb 21, 2002
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Description


Just testing to see what i came up with in C4D i liek it reminds me of a hall in a doom sort of game *shrugs*

Comments (5)


Xzifer

10:15AM | Thu, 21 February 2002

plze leave a comment ;) ty

R055

10:56AM | Thu, 21 February 2002

Wall could do with some texture, floor is nice but i would have tiled it some more, also put Antialias on "best" so the reflections are not jaggy. all in all not a bad image.

)

seraph135

10:30PM | Thu, 21 February 2002

I would also add a bump map to the tiled floor. Try cluttering the scene up a little with maybe a potted plant or ashtray/trash can. The lighting is pretty decent but I think that one wall (you know which one) is too dark. I think you have a pretty good start here. Keep it up!

)

Delrino

9:48AM | Mon, 25 February 2002

a bump map for the tiled floor would be my suggestion, too..it looks too flat...the dark lines between the tile should be a bit deeper then the tile itself...and theres a lightsource somewhere which gives a spot..maybe it would be nice to see a lamp there..

Xzifer

11:04AM | Mon, 25 February 2002

How would i make the lines between the tiles deeper ?


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