Sun, Nov 17, 7:36 AM CST

SA havoc armor

Digital Comics Comics/Cartoons posted on May 18, 2007
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Description


Ok this is about 8 hours work. Everything

Comments (9)


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Mondwin

7:13AM | Fri, 18 May 2007

Looks really a fabulous work Dear Friend!!!Bravissimo!V:DDD.Hugsxx

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Dave

7:20AM | Fri, 18 May 2007

Looks good. I just have a question about the chest plate. How is it staying on if there are no connections in the back?

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Syrup

8:38AM | Fri, 18 May 2007

Excellent work! :B eaver !

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RBlue

11:38AM | Fri, 18 May 2007

Don't know if you know how to tweak a UV map. The shoulder needs to have the maping adjusted. Any UV unrap tool would work. I use 3ds Max for UV mapping. But there are infinitely cheaper apps out there exclusively for UV map work. The character looks imposing. I imagine him with a gravel-like hissing voice.

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MajinBoo

7:56PM | Fri, 18 May 2007

Are you kidding this is amazing for a first attempt at clothing especially for the havor figure. I agree with RBlue a little tweaking on the shoulder is all you need.

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jwebster45206

10:43PM | Fri, 18 May 2007

Excellent first attempt! I bet it will get even better with some image maps.

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DennisTheArtist

10:13AM | Mon, 21 May 2007

Cool. What software do you normally work with? I never see it posted. I am an avid 3d max user.

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9841007

10:34PM | Tue, 22 May 2007

MAN that's some good work! Firt time to...geeezzz!!! What can't you do?

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Jean-Luc_Ajrarn

9:15AM | Sun, 26 August 2007

Fantastic. :) The armor looks great!
I agree with RBlue comment:
I would as well suggest working on the UVs of the shoulder area, tho.
Too much texture stretching occuring there, IMO.


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