Hi there folks, welcome to my homepage here at renderosity. I am Tobak30, a 30 year old male that have been fiddling around with terragen and are now busy with Blender. a fantastic free proffesional 3d program. If you haven't tried it. Then you should. It is easier than it looks.
I live in Oslo, Norway. Where I am living my happy days. If there are something you are wondering about please don't hesitate. give me a mail and I will shurly be in touch. I like to get to know people. To explore life and see whats around the next corner. :) It is said that curiosity killed the cat. But that's not my motto.
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Comments (11)
Richardphotos
amazing modeling
Tobak30
The modelling ain't amazing its very simple modelling using the blenders spinfunction to make the glass. For the fluid i added a cylinder into the glass and made that a fluid. I also made a domain that is the borders of where the fluids are being calculated, and setting the fluids domain size to 30cm and the resulution to 150 I got the fluids of what you see. Note that fluid simulation does eat memory as the cake monster. The higher the resolution the higher the memory usage is. And then you just open the blendigo script and add it there. Anyone who wanna see what I did in blender can get my blend file for free. Just pm me :)
thecytron
Very good fluid FX! Must tell me how you've done it - I still can't create anything this close!
auntietk
Wow - nice caustics! I can't get over how great that looks! A fine job.
Tobak30
@thecytron. The fluid setup is really dead simple.Just add a box which you call domain in the fluid tab. then add another object within that which you call fluid and the press bake. so simple is it. and if you wanna have an object like a glass within it you just assign that as an obstacle. There is some different setting you can play with. called ral world size. grid level gravity. and you can set your fluid from water to oil. All this is under the physics tab that looks like an orange geisyr. under object tab. This is the simple version and it should be suffien for you to get started.
oodmb
somehow, this looks biased.
criss
Agree with auntietk! Cool render with fine caustics!
Naoo
Wow good light and great caustics!!!
awadissk
Excellent work!!!!!!!!!!!
Einzie1
This is great!! Thanks for reminding me to check the blender home site! 2.44, gonna go do some reading and install it. Nice work!
Tobak30
I figured out what was wrong with this picture. I forgot to remove doubles in the mesh. Thats what making the "crack" in the picture.