Weird Thing in Water by su_liam
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Description
Used an image based terrain generated in planetGenesis 1.7.
I was experimenting with ideas for a planet texture when I hit on this weird swirly thing based on Perlin Turbulence.
I multiplied together a large scale multifractal and a small scale multifractal, took the sine of that and fed the result into a Turbulence node to modify Biased Worley noise. This was the first stage in a very long slow-rendering graph that I had used to create a very convincing set of continents. Unfortunately the computer crashed before I could save the structure. I had a lot of trouble recreating it, but I thought I'd have a look at how this thing would look in 3d... Interesting...
So here it is.
Comments (4)
jocko500
wonderful textures to make this image
melevos
very beautiful done!!!!
NefariousDrO
That's a really neat terrain! I like the textures on it, too.
SunsetHunter
Its certainly lives up to its title! A very well constructed terrain!