Hi i'm  from the south of the uk
been a member here for quite a while wayback, before this wonderful site  was called renderosity, and was  named the poser fourm anyone remember that ? all it  had then was just a few poser freebies and a small gallery , over the years I have watched it grow into what it is now  my original nic was Digitalday Dream but for some reason got deleted and I then had digital&sparky, and then because I had problems with my nic and the & sign in it  I once again changed it to puredigital101 which I use now
I guess i spend lot of my time working in Bryce making and designing spaceships, some of which i have uploaded to the market place and quite a few I have posted in the gallery I have  done quite a bit with poser too  over the years but  its Bryce I use the most and keep coming back to
I would like to say many thanks to all the people that have taken the time to comment on my work and all the great friends I have made
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Comments (8)
alamo
Good job!!
hund
cool ships!
Quikp51
I love your design here. May need to 'pull' the missles on the right out a tad , they seem uneven compared to the left missle pod.
februus
Really love this model. There is something to the use of exagerated curves and contours in spaceship hulls that just works. Love the glaucous grey-yellow hull paint, too.
Lon Chaney
I really like those ships!!
Glengarry
Beautifull work.
ApexB
hey D&S, this is model definitly nees more work in the detail department. it seems way too spherical and has too much specularity, which gives it the "cheezy CGI look". I would suggest you work on the material bu adding a bit more variety in color, say some metal? and I noticed that cutting a hole into the body and putting a load of detailed internal parts increases the quality of the model drasticly. to close, keep the texture pattern but change the material values, and sharpen out those curves a bit and add ridiculous ammounts of aimless detail in select places. HavE a nIcE DaY, ApEx Azimuth
Ironbear
WOW. Nice ship. Needs something on that main fron viewport... Not sure what, though...