Splatball by Rayraz
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Description
Just a test to get realistic metal-reflections like these cool cars in showrooms. Made with a downloaded model of splashing water.
By the way, does anyone know how fresnel-fallof works exactly and how to create it with Bryce? I heard it's something with the intensity of reflections varying if you look at a metal surface from different angles. The fresnel-effect should add extra realism to metal textures.
Comments (4)
Vile
Wow this great! Please share with me how you did this!
Kate
I agree - is this radiosity type effect??? Very nice.
JamesYates
Cool! kinda implodes & explodes at the same time.
allengraph
Very cool! great job on this! I like it =-)