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Splatball

Bryce (none) posted on Feb 27, 2002
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Description


Just a test to get realistic metal-reflections like these cool cars in showrooms. Made with a downloaded model of splashing water. By the way, does anyone know how fresnel-fallof works exactly and how to create it with Bryce? I heard it's something with the intensity of reflections varying if you look at a metal surface from different angles. The fresnel-effect should add extra realism to metal textures.

Comments (4)


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Vile

7:59PM | Wed, 27 February 2002

Wow this great! Please share with me how you did this!

)

Kate

8:32PM | Wed, 27 February 2002

I agree - is this radiosity type effect??? Very nice.

)

JamesYates

6:26AM | Thu, 28 February 2002

Cool! kinda implodes & explodes at the same time.

)

allengraph

11:27PM | Thu, 28 February 2002

Very cool! great job on this! I like it =-)


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