Sun, Dec 22, 2:10 PM CST

Boss fight room

Maya Atmosphere/Mood posted on Jul 05, 2007
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Description


The boss fight room was created for a now cancelled next gen computer game I was working on. It was a room inside a ship where you fought the end of level bad guy, or in this case girl. It was concepted, modeled, textured and lit by me. It was created in Maya, and uses color, specular, and normal maps. These screen grabs are taken from in game, hence the aliasing.

Comments (11)


IGrant

12:27PM | Thu, 05 July 2007

Wow dude!!! Very awesome scene, perfect modeling, rendering and texturing!

)

3Dsmacker

3:03PM | Thu, 05 July 2007

Yes, this is mood and atmosphere alright. It seems like a setting for a computer game with a storyline. Like Silent Hill.

)

3Dillusions

10:02PM | Thu, 05 July 2007

They lose out, this is amazing the textures are gorgeous :) Angela

)

LesterJames

9:56AM | Sat, 07 July 2007

I agree with others...textures and lighting are beautiful.

)

thundering1

7:05AM | Thu, 26 July 2007

This is fantastic! Wow, if this is in-game rendering this would have been a great experience to play - very cool!

)

SevenOfEleven

12:51PM | Mon, 06 August 2007

I would not want to fight my Boss in that dark space. The scene looks great.

)

boristen

1:37PM | Thu, 09 August 2007

Great angles! Perfect compromise between light and dark! Great atmos!

)

InfernalDarkness

11:33AM | Fri, 10 August 2007

Amazing texture work, and the models look great too!

)

larparmit

4:32PM | Sat, 08 March 2008

superb work!

)

Conniekat8

11:41PM | Sat, 23 August 2008

Wow, this is just fantastic looking... I mean WOOOW!

)

Speech

9:55AM | Mon, 27 April 2009

Texture, lighting, mood, atmosphere the lot - perfect


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