this picturen are made in bryce in combination with poser. the postworks are realized with photoshop. i try to create my pictures witout postwork. thanks for visit my galleries and thanks for your comment.
comments are very welcome :-)BIOmy first contact to the compter was with an atari computer. i painted in 2d. next i have painted my first picture in photoshop an i was inspired and fascinated of this. the first 3d works of me was created with "corel dream" later "monzoom" and "bryce". for my job i have modelled in maya and poweranimator of alias wavefront. this tools gives me the freedom of creativity and it's very funny to use and see the results of my work. sorry me for my bad english, but i hope you can understand me!.
Hover over top left image to zoom.
Click anywhere to exit.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Comments (6)
cujoe_da_man
not bad, I experiment with the terrains too, but they don't turn out "exactly" the way I want :)
addy1969
Great Modelling. I m experimenting with terrains for almost 4 month now, but I dont seem to find a way to make the shapes as clean cut as yours. If you look at the side of my models there are allways ripples or scratches. Any suggestions how to change that ??
derjimi
Looks really good and realistic. For myself, it's like addy1969 a problem to get no ripples and scratches in the terrain.
Suggestions about how to avoid that are very welcome. :)
angie
Excellent.
humorix
I wonder how you got such clean lines with terrain editor. I generally end up with jaggies! :-P Very clean work, functional and commendable!
chapson
Great modelling !!!