Fated World: Title Screen Demo by shoiko2003
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
Tried to make something that was good but not much over board for my game title. I'm not sure if this is very good our not, thats I really need opinion of peers. Please let me know what your first impression is thanks for you time. I hope to bring better designs and renders later.
Applicatios:
Photoshop Elements
Poser
Fonts:
www.1001fonts.com
Comments (1)
SenshiTaurus
Will this be an RMXP game? Anyways, the thing that stands out most for me is the character in the middle. I like her general appearence and how she is presented in this peice. It's not usually a good idea to use the default face though, no matter how nice it looks. I recommended Capsces' Kioki morphs at Daz, they're easy to use and bring great results. The guy to the left and the girl to the right look too 'hard' in contrast to the soft presentation of the center girl. For this I recommend either rendering the other two characters in the same way (possibly even standing in a similar pose, as a group render rather than a collage of singular renders) with the soft postwork, or just to have the lady on her own (I assume from her facial markings and striking beauty that she's proberbly a summoner, and a key character in the game). Also, try not to clash styles. Neither the guy nor the girl to the right have textures applied to them (especially in the case of the guy's hair). I suggest re-using the default Daz textures on the girl to the right to keep a consistant style, but either use a different make-up setting, or (if you don't want lipstick) edit the original texture in Photoshop to your liking. For the blue hair you could proberbly keep it as it is and get away with it, but to give it depth try giving it a bump map. I can't say much for the guy as I can't really see his face properly. ^^" The backgrounds and borders are nice, and seem to fit the theme quite well. ^_^ Anyway, that's all I can think of right now. ^.^