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Reflecto Donut

Bryce Abstract posted on Mar 06, 2002
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Description


Quite a while ago I posted a similar image named Ice Donut (see my gallery), where the main torus was completely glass. The render on that one took an insanely long time because I was rendering in the background and simply because refraction is so difficult a process. Nevertheless, at the time, someone suggested I should try a different computer platform for a better render speed. My response was that if the donut had been reflective instead of refractive, it would have taken FAR less time. Anyway, I finally got around to revisiting that image, put a reflective surface on the donut, and sure enough it rendered relatively fast, something like 20 to 30 minutes. Oh, and I changed the color scheme a little too -- and I liked the result so much I thought I'd post this one as well. Enjoy.

Comments (4)


drsiemens

12:14PM | Wed, 06 March 2002

The main central torus is cut with grooves made by smaller toruses (torii?). Then that object is given a reflective texture and positioned at the center of a big hollowed out reflective sphere. A light source is placed at the center, and voila. Quite a few of my abstract images are made in similar fashion -- set a bunch of interesting looking objects (reflective or refractive) in the center of a hollow mirrored sphere, then add light.

Login007

12:31PM | Wed, 06 March 2002

Thanks a lot!:) Bryce is running - on my MAC of course!;)

WyldeSnake

3:04AM | Thu, 07 March 2002

That's IT? Sounds so easy, it sounds like it's cheating almost! Looks stunning

cccx

5:36PM | Fri, 25 February 2005

This is fantastic work.


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